CRONO

It’s not enough that we build products that function, that are understandable and usable, we need to build products that bring joy.

When I was just starting 6th grade I got my first job. Paperboy! Boy, was I excited? At that time I had spent a lot of time actually playing the video game Paperboy, so I knew I had what it took to get the job done. But, it’s just not that easy.